Hardware and software are the tools that make media production possible.
In R093 you must link the right kit and applications to different products, roles and stages of production.
What Do We Mean by Hardware & Software?
In creative iMedia, hardware and software are chosen carefully to match the task. You need to know
which devices and applications are suitable for pre-production, production
and post-production across different media sectors.
Use the NotebookLM for this topic to revise hardware types, software categories and system requirements,
then test yourself with scenario-based questions.
These games help you match hardware and software to briefs, and practise explaining your choices
in exam-style questions.
Mega game · Hardware & software
Hardware & Software Gauntlet
Work through scenarios choosing devices and applications for different media projects,
from location filming kits to school editing suites.
Mega gameHardwareSoftware
Mega game · File types
File Types Forge
Choose suitable file formats and compression settings for images, audio and video,
linking your choices to the hardware and software being used.
Mega gameFormatsCompression
Exam trainer
Explain It! 2-Mark Engine
Practise writing clear 2-mark answers about hardware and software advantages,
disadvantages and differences using PEE structure.
2 markersPEE structureTargeted practice
All topics
iMedia Genius
Take on mixed R093 questions, including hardware and software scenario questions that
mirror the real exam.
Exam-styleWhole specMixed difficulty
Exam Practice – Hardware & Software (AI Marker)
Write your answers in the boxes below, then click Build & Copy AI Marking Prompt. Choose an AI tool and paste the prompt to get examiner-style marking and feedback.
Q1. State one advantage of using an SSD instead of a traditional hard drive in a video editing computer. (1 mark)
Technique: Give a simple advantage such as “faster read/write speeds so files load more quickly”.
Q2. Explain one difference between an input device and an output device, using examples from media production. (2 marks)
Technique: Make one clear difference (data going into vs out of the system) and give an
example of each linked to media work.
Example structure: “An input device is… For example… An output device is… For example…”
Q3. Describe three factors a college should consider when choosing computers for a new media editing suite. (3 marks)
Technique: Give three distinct factors such as processor speed, RAM capacity and storage
(type and size).
Q4. Explain two problems that could occur if a student uses a low-spec laptop to edit a high-definition video project. (4 marks)
Technique: For each problem, describe what happens (e.g. slow performance, crashes)
and explain how this affects the project (deadlines, quality, reliability).
Q5. A local community centre wants to set up a small studio to produce video interviews and social media
content. Discuss the hardware and software that should be chosen for recording, editing and publishing
the content. Provide justified recommendations. (9 marks)
Technique: Organise your answer into paragraphs (recording kit, editing computers/software,
storage and backup, publishing). For each, explain what you would choose and why it suits the client, budget
and intended platforms. Finish with a justified conclusion.