R093 · 03 Video, Audio & Music

How moving image, sound and music are used to engage audiences and create meaning.

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Video, audio and music used in media products

Video, audio and music work together to grab attention, set the mood and guide how audiences feel about a product or story. They are key tools in adverts, trailers, social media clips, games and streaming content.

What are Video, Audio & Music in Media Products?

Video (moving image) includes adverts, trailers, film clips, gameplay footage and social media videos. It uses camera shots, angles, movement and editing to tell a story and show information clearly.

Audio covers dialogue, voiceover, sound effects (SFX) and ambience. These help explain ideas, create atmosphere and make actions feel more realistic.

Music is used to set the tone, support the brand identity and influence how the audience feels. It can be specially composed or licensed from existing tracks.

Key points you must remember

Video, Audio & Music at a Glance

This infographic reminds you how moving image, sound and music each contribute to meaning and mood.

Role of Video & Visuals

What the audience sees in a video product.

  • Picture content: people, locations, props and on‑screen graphics.
  • Camera & editing: shot types, angles and cuts that control pace and focus.
  • On‑screen text: titles, lower thirds and captions to convey key information.
  • Visual style: colour grading, filters, aspect ratio and framing.
  • Visual storytelling: shows rather than tells, relying on body language and action.
  • Exam link: always connect a visual choice to its purpose and effect on the audience.
Picture · Editing · Story

Audio & Music Working Together

Dialogue, SFX and music combine to build atmosphere.

  • Dialogue: what people say and how they say it (tone, pace, accent).
  • Sound effects (SFX): footsteps, doors, weather, crowds – create realism.
  • Music: sets mood, supports emotion and reinforces brand identity.
  • Mixing: balancing levels so dialogue is clear over music and effects.
  • Silence: deliberate quiet moments can add tension or focus.
  • Exam tip: in longer answers, talk about how sound supports the message and target audience.
Dialogue · SFX · Music

iMedia Matters Podcast

Flashcards & Mind Maps

For flash cards and mind maps, use our NotebookLM for this topic. It includes quick-fire revision prompts and visual links between key ideas.

📘 Open NotebookLM for Video, Audio & Music

Games to Practise Video, Audio & Music

Use these games to practise how video, audio and music are used in products, how they link to file types and compression, and how they help create meaning for the audience.

All topics

iMedia Genius

The flagship exam-style quiz covering every R093 question type: MCQs, short answers, binary questions, bonus rounds and timed scoring.

Exam-style All R093 content Mixed difficulty
Product design

Media Codes Challenge

Identify technical, symbolic and written codes in media examples and explain how they create meaning, impact and engagement – including camera, audio and colour.

Explain Codes & conventions Camera · Audio · Colour
Mega game · File types

File Types Forge

Tackle scenarios on images, audio and video to pick the best file format and compression (lossy or lossless) for each client brief.

Mega game Formats Compression

Exam Practice – Video, Audio & Music

Q1. State one reason why music is used in a TV advert. (1 mark)

Technique: Give a short, clear reason such as creating mood, reinforcing the brand or making the advert more memorable.

Q2. Explain how sound effects (SFX) can improve a gameplay trailer. (2 marks)

Technique: Make one point about what SFX add (e.g. realism, impact) and then explain the effect on the audience.

Example structure: “Sound effects improve the trailer by… This makes the audience…”

Q3. Describe one way a voiceover can be used in a charity video. (3 marks)

Technique: Describe how the voiceover works (tone, style, information given) and then develop your answer by linking to the purpose and audience.

Q4. Explain two ways camera shots and editing can be used together to create excitement in a sports highlight video. (4 marks)

Technique: Give two separate points. For each one, link the camera shot or movement with the editing technique, then state the effect on the audience.

Q5. A music streaming service is producing a video advert to promote its new playlist feature. Discuss how video, audio and music could be combined effectively in the advert to engage the target audience. (9 marks)

Technique: Cover video (shots, editing, on-screen graphics), audio (voiceover, SFX) and music (style, tempo, branding). Explain how each one helps to inform, persuade and engage the audience, then reach a justified conclusion.

  • Paragraph 1–2: Explain how video (camera shots, editing, on-screen text) could be used.
  • Paragraph 3: Explain how audio (dialogue, voiceover, sound effects) supports the message.
  • Paragraph 4: Explain how music helps create mood and reinforce the brand.
  • Final paragraph: Conclusion – which elements are most important and why.

Can You Now…?